The Settlers VI: Rise of an Empire Gold Edition
The Settlers VI: Rise of an Empire Gold Edition
By CronanBor "cronanbor" - reviews
The Settlers VI: Rise of an Empire Gold Edition
What I'm not: I'm not a teenager who can neglect his homework, play for hours every day, and talk to his friends about how to kill the bad guy.
What I'm not: I'm not a war general who knows to put the archers on high ground and flank the cavalry with spearmen.
What I'm not: I'm not someone who works for the department of zoning and planning.
What I am: Just someone who likes to play a game and win more than lose.
What this game is not: This is not a fast action paced game where you tell your wife you're too busy upgrading units, don't answer the phone because you're bein attacked by aliens, or hold in that bladder tight because any minute now and you lose.
What this game is: It's a slow paced game. You can kick back, sip coffee, smoke a cig, and even walk away to attend to real life concerns and still come back with everything intact.
What this game is not: This is not a high dedication game. You don't have to dedicate eight hours a day, seven days a week to upgrade your cooking skill.
What this game is: A couple of hours of fun. The time stamp has given me an average of two hours of game play per completed campaign map.
What this game is not: This is not a game designed for the strategic expert or the officer of city commissions. You don't have to know anything about planning a city or war strategies to have fun and win the scenarios.
What this game is: A game for dummies. It literaly tells you, "Click on the flashing button. Now place the cursor over the blue signal on the screen. There! You just created a building, now watch." And, "Click on the catapult, now click on the flashing icon to activate it. Now click on the glowing target." I need someone to hold my hand and walk me through some of these games. I've played other games with hundreds of buildings and all they do is, "What would you like to build first?" I don't know, i'm not a zoning commissioner.
In summary, this is a slow paced, low action, high in telling you what to do and when to do it game. You can walk away and come back if needed. You can spend a few hours and have fun. You can take your time to think about what to do next. You can win every scenario. This is the game for me. I hope they make more like these.
Monday, December 21, 2009